AI Insights · Timothy · April 2024
Top 5 Platformer Games on iOS in Belgium for Q1 2024
Discover the performance trends of the top 5 platformer games on iOS in Belgium during the first quarter of 2024, based on data from Sensor Tower.
During the first quarter of 2024, the top 5 platformer games on iOS in Belgium showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, highlights the weekly metrics for each game, providing an insightful snapshot of their market presence.
Subway Surfers Published by Sybo Games ApS, this popular game saw a fluctuating pattern in weekly downloads, starting at around 4.3K in early January and settling at approximately 3K by the end of March. Revenue peaked at about $615 in the first week of January but generally trended downwards, closing the quarter at $210. Active users saw a rise from 125K initially, dipping mid-quarter, and then increasing again to nearly 124K by the last week of March.
Stumble Guys Scopely, Inc.'s Stumble Guys experienced a mix of highs and lows. Weekly downloads started at 2.5K and varied throughout the quarter, ending at 1.6K. Revenue showed some peaks, notably around early February with $2.6K, but ended the quarter at $1.4K. Active users followed a similar trend, starting at 18.2K and ending at 16K, with some fluctuations in between.
Geometry Dash Lite RobTop Games AB's Geometry Dash Lite saw a consistent download rate, beginning at 1.9K and closing the quarter at 1.3K. Active users initially were around 31.5K, experiencing a gradual decline to approximately 26K by the end of March.
Build A Queen Build A Queen by SUPERSONIC STUDIOS LTD displayed a steady download rate, starting at 1.9K in early January and decreasing to 808 by the end of March. Active users followed a similar pattern, beginning at 7.1K and closing at 6.9K, with some minor variations throughout the quarter.
Going Balls Another title from SUPERSONIC STUDIOS LTD, Going Balls, had a download range from 2.1K at the start of the quarter to 1.4K by the end. Revenue remained relatively low, peaking at $69 in early March. Active users showed a slight decline, starting at 11.5K and ending at 8.6K.
These insights underline the dynamic nature of the platformer games market on iOS in Belgium. For more detailed analytics and trends, visit Sensor Tower.